( = Paper PDF, = Presentation slides, = Presentation video)

Show all

1.

Quang N. Vu; Cor-Paul Bezemer

Improving the Discoverability of Indie Games by Leveraging their Similarity to Top-Selling Games Identifying Important Requirements of a Recommender System Inproceedings

International Conference on the Foundations of Digital Games (FDG), pp. 1–12, 2021.

Files:

Abstract | BibTeX | Tags: Computer games, Game discoverability, Indie games, itch.io, Steam

2.

Markos Viggiato; Dayi Lin; Abram Hindle; Cor-Paul Bezemer

What Causes Wrong Sentiment Classifications of Game Reviews? Journal Article

IEEE Transactions on Games, pp. 1–14, 2021.

Files:

Abstract | BibTeX | Tags: Computer games, Natural language processing, Sentiment analysis, Steam

3.

Dayi Lin; Cor-Paul Bezemer; Ahmed E. Hassan

Identifying Gameplay Videos that Exhibit Bugs in Computer Games Journal Article

Empirical Software Engineering Journal (EMSE), 2019.

Files:

Abstract | BibTeX | Tags: Bug report, Computer games, Gameplay videos, Steam

4.

Dayi Lin; Cor-Paul Bezemer; Ying Zou; Ahmed E. Hassan

An Empirical Study of Game Reviews on the Steam Platform Journal Article

Empirical Software Engineering Journal (EMSE), 2018.

Files:

Abstract | BibTeX | Tags: Computer games, Game reviews, Steam

5.

Dayi Lin; Cor-Paul Bezemer; Ahmed E. Hassan

An Empirical Study of Early Access Games on the Steam Platform Journal Article

The Empirical Software Engineering Journal (EMSE), 23 (2), pp. 771–799, 2018.

Files:

Abstract | BibTeX | Tags: Computer games, Early access games, Steam

6.

Dayi Lin; Cor-Paul Bezemer; Ahmed E. Hassan

Studying the Urgent Updates of Popular Games on the Steam Platform Journal Article

The Empirical Software Engineering Journal (EMSE), 22 (4), pp. 2095–2126, 2017.

Files:

Abstract | BibTeX | Tags: Computer games, Steam, Update cycle, Update strategy, Urgent updates